Pages: [1] 2 3 4 |
1. If you take squads away from ambush, or make a new ambush game mode - in Feedback/Requests [original thread]
Yes It's true we dont need a lore explenation, but I would like one as it would be a big change to ambush and it could allso be accompanied with an event. Everybody could put on celebration hats and play in ad hoc squads they never have before. "T...
- by xXCleopatra FlippantXx - at 2015.07.01 16:32:00
|
2. If you take squads away from ambush, or make a new ambush game mode - in Feedback/Requests [original thread]
You start solo, but have the ability to form Ad hoc squads once derployed. I don't think that will give incidental 'good squads' a ridiculous advantage, and it fitts with my suggested lore for the game mode; that you have to sign up for the grinde...
- by xXCleopatra FlippantXx - at 2015.06.25 17:47:00
|
3. If you take squads away from ambush, or make a new ambush game mode - in Feedback/Requests [original thread]
The lore could be that there is a constant need for combatants at unsuspected engagement locations in the universe, so that you dont have time to squad up before the engangement, you just get pulled where you are needed for merch VS merch combat w...
- by xXCleopatra FlippantXx - at 2015.05.06 12:28:00
|
4. Bring back old MANUS PEAK as an ambush and funny two point skirm ma... - in Feedback/Requests [original thread]
It was fun as heck running between those teeths of rock Allso make the AMBUSH game mode impossible to join with squads to kill the proto stomping problem. Make it so that you can make squads when deployed in the game. When the game is finished you...
- by xXCleopatra FlippantXx - at 2015.04.23 20:54:00
|
5. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
-I quite like it! If you made Skirm to be in FW could you maybe expand on the DUST Integration on the Eve side of FW aswell, making districts matter more in eve. IF you made team deplay available, i think you would be looking at more Eve Orbital ...
- by xXCleopatra FlippantXx - at 2015.04.17 12:39:00
|
6. The possibility to stay in team chat after pub matches - in Feedback/Requests [original thread]
Stryker Syx Vector wrote: xXCleopatra FlippantXx wrote: Stryker Syx Vector wrote: xXCleopatra FlippantXx wrote: This would shift the mood of the game i think Pro's: -A new meeting place for players -You dont have to join a coorporatio...
- by xXCleopatra FlippantXx - at 2014.12.29 09:22:00
|
7. The possibility to stay in team chat after pub matches - in Feedback/Requests [original thread]
Stryker Syx Vector wrote: xXCleopatra FlippantXx wrote: This would shift the mood of the game i think Pro's: -A new meeting place for players -You dont have to join a coorporation(a gang of ppl that allready have some more or less fascist r...
- by xXCleopatra FlippantXx - at 2014.12.28 19:09:00
|
8. The possibility to stay in team chat after pub matches - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Just make a channel. Nonono you guys've got my idea all wrong!The idea is to let people meet and talk without annybody having to join an entity. As a game it needs a 'free for all'. Out of the commons good things will g...
- by xXCleopatra FlippantXx - at 2014.12.28 19:00:00
|
9. The possibility to stay in team chat after pub matches - in Feedback/Requests [original thread]
This would shift the mood of the game i think Pro's: -A new meeting place for players -You dont have to join a coorporation(a gang of ppl that allready have some more or less fascist relation) but can start to play with people you meet and talk w...
- by xXCleopatra FlippantXx - at 2014.12.28 10:33:00
|
10. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
. Objectives can be different, One can be a defence cannon, others can be to a sattelite to remain in contact with the smaller flux providing ships. Something
- by xXCleopatra FlippantXx - at 2014.12.27 13:11:00
|
11. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
The True Inferno wrote: I'd LOVE for the Orbital Artillery Outpost to do it says it does! Eve player be like: Lol dust bunnies. Dust player be like: Ehem *Fires Orbital Artillery* Eve player (As giant laser rips though titan) be like Q_Q ...
- by xXCleopatra FlippantXx - at 2014.12.27 11:34:00
|
12. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
Pokey Dravon wrote: Actually from my understanding, the current LP rewards for FacWar orbitals is quite profitable. The issue is that it is difficult for an EVE player to determine where battles are taking place without direct interaction with ...
- by xXCleopatra FlippantXx - at 2014.12.27 11:25:00
|
13. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
I've hung arround FW to know its nothing orbital stuff....Nobody in FW is asking about Dust, and if you do, its against the Eve norm. You would be a complete idiot to realistically base your game play arround LP points for orbitals. IT's nowhere m...
- by xXCleopatra FlippantXx - at 2014.12.23 05:37:00
|
14. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
Well, there are many things that I guess have been rummaging arround with eve implimentation in DEV's heads. I suppose they just dont try them out cuz the dont want to, as they say 'break Eve'. For an example maybe they dont want to break the FW ...
- by xXCleopatra FlippantXx - at 2014.12.22 18:50:00
|
15. AFTER MATCH CHAT THAT YOU CAN STAY IN - in Feedback/Requests [original thread]
This would help bridge the artificial 'joining a corp thing' and let merc's kick back and discuss each PUB match as long as they like after it's finished. Implement this and save the game
- by xXCleopatra FlippantXx - at 2014.12.22 18:43:00
|
16. -->DEV LOOK HERE<-- DUST/EVE integration while waiting for PL - in Feedback/Requests [original thread]
Hello you magnificent bastards! Well i mean The Eve/DUST thing is just lying there while we wait. Why not just change a line or two of code and experiment with the novelty of Eve /DUST integration? If you'd like to try a with a change but are scar...
- by xXCleopatra FlippantXx - at 2014.12.22 13:08:00
|
17. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: xXCleopatra FlippantXx wrote: I ran LOGI for 2+ years. I feal i have to stick with the 'CORE REP' to do any fun progressive repping. If you just upped the rep rate and made them prioritize on squad mates(if the coding does...
- by xXCleopatra FlippantXx - at 2014.12.13 01:21:00
|
18. Dropship with no guns and a little more HP for troop transport - in Feedback/Requests [original thread]
hm, point taken. I will spec when the time comes
- by xXCleopatra FlippantXx - at 2014.12.12 09:10:00
|
19. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
Nice innitiative, as i get butthurt from scrams in my shield fit, but hold on, Balancing advice will take different forms if you base it on intensive team play or a solo killing "i saw him i'm going after him to get him" approach, so it's hard to...
- by xXCleopatra FlippantXx - at 2014.12.12 06:03:00
|
20. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I ran LOGI for 2+ years. I feal i have to stick with the 'CORE REP' to do any fun progressive repping. If you just upped the rep rate and made them focus on squad mates(if the coding doesent kill the game). Allso, dont go with the longest range, l...
- by xXCleopatra FlippantXx - at 2014.12.12 05:32:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |